#ifndef _VECTOR3_H_
#define _VECTOR3_H_

#include <d3d9.h>
#include <d3dx9.h>

#pragma comment (lib, "d3d9.lib")
#pragma comment (lib, "d3dx9.lib")

#pragma once

class VVector3
{
public:
	VVector3(void);
	~VVector3(void);
	VVector3(float fX,float fY,float fZ);
	float m_fX;
	float m_fY;
	float m_fZ;
	D3DXVECTOR3 GetPosition();
};

#endif